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The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
avatar for Johanna Pirker

Johanna Pirker

TU Graz
Professor
Graz
Johanna Pirker is game developer, researcher, and educator, and an active and strong voice of the local indie developer community. She has long-lasting experience in evaluating, designing, and developing games and virtual realities and believes in them as tools to support learning, collaboration, and to solve real problems. In 2011/12 she started developing virtual worlds for physics education at Massachusetts Institute of Technology. Johanna has started in the industry as QA tester at EA and still consults studios in the field of games user research. At the moment she teaches game development at Graz University of Technology and researches games with focus on HCI, AI, UX, and VR technologies. She has authored and presented numerous publications. Currently working on the project ayearofplayingtheworld.com.
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  • Filter By Date iLRN2020 6th International Conference of the Immersive Learning Research Network Jun 21 -25, 2020
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  • Artist/Curator 'Studio' Visits
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