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The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
avatar for Sílvia Fornós

Sílvia Fornós

IT University of Copenhagen
PhD fellow
Copenhagen, Denmark
Sílvia Fornós currently works at the Center for Computer Games Research, IT University of Copenhagen. Her current PhD research is part of the Chemical Engineering Immersive Learning - CHARMING project, an European Training Network. Her work focuses on game making as a learning strategy for chemical engineering students from a constructivist perspective. For that, she is developing a custom-made game editor initially based on Super Mario Maker 2 game mechanics.

My Friends

  • avatar for Anasol Peña-Rios
  • avatar for Alicia Cañellas
  • avatar for Jeanette Ashworth, Ph.D.
  • avatar for Johanna Pirker
  • avatar for Jule Marleen Krüger
  • avatar for Kiley Sobel
  • avatar for Ruth S. Contreras-Espinosa
  • avatar for Yuanyuan Hu



Sunday, June 21
 

7:00am PDT

8:00am PDT

9:00am PDT

10:00am PDT

11:00am PDT

1:00pm PDT

 
Monday, June 22
 

8:00am PDT

11:00am PDT

3:00pm PDT

 
Tuesday, June 23
 

8:00am PDT

9:00am PDT

10:00am PDT

11:00am PDT

12:00pm PDT

2:00pm PDT

6:00pm PDT

 
Wednesday, June 24
 

8:00am PDT

9:00am PDT

11:00am PDT

12:00pm PDT

2:00pm PDT

3:00pm PDT

 
Thursday, June 25
 

9:00am PDT

11:00am PDT

 
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