The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
avatar for Daphne Economou

Daphne Economou

University of Westminster
Senior Lecturer
London, United Kingdom
I have 20 years’ teaching and research experience in higher education, in the areas of HCI, Mobile UX, Web Design and Development, and in VR. I am particularly interested in the use and the design of VR/AR platforms to engage effectively learners in educational tasks and empowering teachers in creating bespoke simulations using VR platforms without the need to be experts in VR. I lead the Serious Games at Westminster (SG@W) Research group that looks at aspects of gamification to motivate and engage users interacting with technology.
I am a Senior Fellow of the Higher Education Academy. In 2016 I received recognition of excellence in supporting and inspiring students, and in 2019 I won the Westminster Learning & Teaching Excellence Award from the University of Westminster.
I have been a research fellow in projects funded by organisations like the Greek Ministry of Trade, SONY, Innovate UK, and by the University of Westminster. I led and successfully completed research projects funded by the European Union. I also have industrial experience as a Human Factors Engineer at Sony, UK (and I hold a patent with Sony).
I am a member of IEEE, the British Computer Society, the British Interactive Media Association (BIMA), and iLRN.
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