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The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
avatar for The Socially Responsible Behaviour through Embodied Thinking (SORBET) Project: The Design of an Immersive Environment wh

The Socially Responsible Behaviour through Embodied Thinking (SORBET) Project: The Design of an Immersive Environment wh

The Socially Responsible Behaviour through Embodied Thinking (SORBET) Project represents on-going work in the use of an open-source immersive environment (OpenSim) to help mathematics students in secondary schools learn about, tinker with, and discuss probabilistically-driven scenarios of the diffusion of virus infection.

>>Access Showcase contribution<<

Contributors: Kenneth Y. T. Lim, National Institute of Education, Singapore; Swee Ling Leong, Academy of Singapore Teachers, Ministry of Education, Singapore; Ahmed Hazyl Hilmy, National Institute of Education, Singapore; Ming De Yuen, National Institute of Education, Singapore; Lionel Lim, Singapore; Joel Ng, Singapore

Supporting funding agencies/programs: N/A

Target audience sector/s: K-12 education, Higher education, Community health and/or patient education, Informal and/or lifelong learning

Relevant iLRN House: Medical & Healthcare Education (MHE)

Project website: Click here

Access to the XR experience itself available: Yes - Download from a website and install on a desktop/laptop computer (Approx. length: 5 mins)
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  • Filter By Date iLRN2020 6th International Conference of the Immersive Learning Research Network Jun 21-25, 2020
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