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The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
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Wednesday, June 24 • 3:00pm - 4:00pm
Featured Plenary Panel: Gaming in VR: School Classrooms without Walls

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This panel discussion with game developers and researchers who focus upon VR in K-12 schools will highlight 1) key differences for developing VR games for use in schools, 2) research on results identified in classroom VR use, and 3) specific opportunities or changes in the field due to expected increase in remote learning.

Moderators
avatar for Jessica Ochoa Hendrix

Jessica Ochoa Hendrix

CEO & Co-Founder, Killer Snails
Jessica Ochoa Hendrix, CEO & Co-Founder of Killer Snails, has worked in K-12 education since 2003. Ochoa Hendrix was awarded the 2019 TED Residency, an in-house incubator within TED for breakthrough ideas and gave a TED talk on incorporating VR into the classroom. With funding from... Read More →

Speakers
avatar for Dan White

Dan White

CEO, Filament Games
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire... Read More →
avatar for Lisa Castaneda

Lisa Castaneda

Co-Founder & CEO, foundry10
Lisa is a co-founder and the CEO of foundry10, a philanthropic educational research organization. She has a Masters degree in Education and was a classroom teacher for 10 years. She is actively involved in research and community endeavors at foundry10 which span an array of arts and... Read More →
avatar for Brooke Morrill

Brooke Morrill

Director of Education, Schell Games
Brooke Morrill, Ph.D., is the Director of Education at Schell Games where she uses her expertise in behavioral science, psychology, and research to bolster the impact of and engagement in the company’s transformational games. She also identifies and secures project funding in both... Read More →
avatar for Meredith Thompson

Meredith Thompson

Research Scientist, Massachusetts Institute of Technology
Meredith Thompson draws upon her background in science education and outreach as a research scientist and lecturer for the Scheller Teacher Education Program and The Education Arcade at MIT. Her research interests are in collaborative learning, STEM educational games, and using virtual... Read More →
DL

David Langendoen

Founder and President, Electric Funstuff


Wednesday June 24, 2020 3:00pm - 4:00pm PDT
Main Stage iLRN Virtual Campus, powered by VirBELA