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The iLRN 2020 Virtual Conference has now concluded. If you registered for the conference, recordings of many of the sessions are available to you on the respective pages for the sessions on this site (you will need to be logged in to view the content). If you did not register for the conference, please sign up for a free individual membership of iLRN and we will contact you in due course to provide you with details on how you can gain access to the recordings.

Additionally, a highlights reel from the conference is available here.
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Tuesday, June 23 • 9:00am - 9:45am
Artist/Curator "Studio" Visit: Nicholas O'Brien

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Nicholas O’Brien is an artist and researcher that makes video games, digital animations, and installations addressing civic history, urban infrastructure, and overlooked narratives of technology and labor. O'Brien has recently exhibited at Knockdown Center in Queens, LiMA Media Art Platform in Amsterdam, The Photographers Gallery in London as well as several online outlets like Keen On Magazine, Sedition, and The Creative Independent. As a past recipient of a Turbulence.org Commission funded by the NEA his work has also appeared or featured in ARTINFO, The Brooklyn Rail, DIS magazine, Frieze d/e, Art in America, The Atlantic, and The New York Times. He currently lives in Brooklyn and is Assistant Professor in 3D Design and Game Development at Stevens Institute of Technology.


About the iLRN 2020 Artist/Curator "Studio" Visits Program

Traditionally artists share their work with curators and collectors by bringing them to the studio and showing them what they are working on. This has always been a challenge for the digital artist because often the best place to experience the work is not in person but through a digital interface. With the coronavirus pandemic this is still a challenge for digital artists but now it is also a challenge to every artist and every curator that is trying to either show what they are making or see what is being made by others. Thinking about the new interfaces through which we are now communicating, our idea was to leverage the video conference model and ask artists and curators to show what it looks like, from their digital point of view, when they are making their work or when they are scouring the web to discover emerging practices. By sharing their screens, and walking us through their work and process, we get a clearer sense of what our new normal looks like, but we also discover, in this age of isolation, a new form of intimacy in which we see as another sees, navigating their virtual habitat as they experience it.

Organized and curated by Justin Berry (Yale University) and Johannes DeYoung (Carnegie Mellon University)

Moderators
avatar for Justin Berry

Justin Berry

Critic, Yale School of Art / Core Faculty, CCAM, Yale University
avatar for Johannes DeYoung

Johannes DeYoung

Assistant Professor, Carnegie Mellon University
Johannes DeYoung is a multidisciplinary artist who works at the intersection of computational and material processes. DeYoung’s work has been exhibited at the B3 Biennale of the Moving Image, Frankfurt, Germany; Crush Curatorial, Robert Miller Gallery, Jeff Bailey Gallery, Eyebeam... Read More →

Artists
avatar for Nicholas O’Brien

Nicholas O’Brien

Assistant Professor in 3D Design and Game Development, Stevens Institute of Technology
Nicholas O’Brien is an artist and researcher that makes video games, digital animations, and installations addressing civic history, urban infrastructure, and overlooked narratives of technology and labor. O'Brien has recently exhibited at Knockdown Center in Queens, LiMA Media... Read More →



Tuesday June 23, 2020 9:00am - 9:45am PDT
Arts Theater iLRN Virtual Campus, powered by VirBELA